VAKED-ENGINE

the sovereign game engine · 8b.es × vaked · rust · go · luau · qwave

the stack

engine coreRust (edition 2024) · wgpu (Metal/Vulkan) · Rapier3D + SDF raymarching · bumpalo frame arenas · 64B cache-aligned entities
network muxGo 1.26 · zero-copy sync.Pool · mmap ring buffers · NATS JetStream mesh · 8-bit quantized payloads
add-onsLuau via mlua · WoW-style Interface/AddOns · Vaked API · capability-gated sandbox
browser nodeQWave · WebKit-native macOS node · UMA zero-copy · PQ-WireGuard · MV3 native shields
editor lanevaked-lsp · one LSP endpoint for UE C++ / Rust / Go / Luau / Bash (tower-lsp)
legal baseEOS-CLA v1.0 · eternal open substrate · crash-and-burn liability · AI swarms as contributors

the doctrine

coherence without collapsestructure closes, never collapses · voids open, never to nothing · every loop has an exit
replayable ⇒ admissibledeterministic · seeded · replayable — the constellation's contract, engine-grade
one physics, two runtimesthe canvas floors are the JS twins of the Rust subsystems — the garden and the lab speak one language
survivable ⇒ low load ∧ correspondsmyths survive by fitting reality cheaply; so do good engines

the overworld & the roadmap

polyhedral sanctuaryWoW × Diablo × 90s platformers · sacred geometry · neon palette · stomp-split-bounce · /say bubbles — live now at psuniverseq.vaked.dev
v0.3 — meshK8s operator + NATS sidecar mesh · SpatialNode CRDs · virtualized module runtime
v0.4 — chatproximity d² culling · floating bubbles · capability rate-limits · /say /yell /whisper /zone /party
v0.5 — areasnon-Euclidean trigger volumes · EVENT_AREA_ENTER/LEAVE · zone broadcasts & boss banners

the floors (playable now)

the gate floorquantum teleportation — fidelity 1.000
the summit floorevery observer at the vertex — mach's fixed stars on L
the soil floorpermaculture — the char holds
super padme brosthe gameforge — instincts, talents, malas